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Bachelor of Animation Year 3

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ZAKARIA SMITH

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3D modeler, Game designer, and 2D concept artist
I have a drive to create immersive worlds and visually captivating assets that elevate the player’s experience. 
My expertise spans the entire game development pipeline, from conceptualizing designs and developing intricate models to implementing gameplay mechanics.

Projects

Portfolio

Character design

Fredric, how do I begin to describe this man?
           An ex-noble from which land they refuse to share, they are a gruff man with a crude sense of humour, they travel with another, Ymmot.
           They bear a striking band of green tattooed atop their head that seems oddly familiar.

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Character Design

A silent being who never removes their armour, only responding with nods or a threat with their great sword known as the Man Slayer.
           Their helmet appears to be heralding from the old Kingdom, the same land as the Knights of Death, 
           I suspect that they may be an old member of the Knights of Death who has fled from their homeland, joining Fredric in their quest.

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3D render within Unreal for Investagitve project
           Chevalier suits are ancient machines that are mistaken to be Gods by the people who live in these lands.
           The Chevalier is only piloted by the nobility or those who earn the prestige of piloting these war machines.
           The cockpits of the Chevaliers are so incredibly small that for the nobles to pilot these war machines, 
           must go through a grim ritual to have their limbs replaced by prosthetics. 
           So that when they enter the suit the prosthetics are removed so that they can fit within the confined spaces within the chest of the suit.

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